(Image credits: VentureBeat)
With Android devices catching up with gaming consoles, boasting high-definition screens, quad-core CPUs and better than ever GPU performances, games are a big part of the entire Android Ecosystem. We have some of the biggest Game Developers such as EA, Gameloft, Rockstar, etc. on board, bringing us our favorite games such as FIFA, GTA, etc on our favorite Android devices. So, it came as no surprise when Games was one of the central focus of attention at the Google I/O opening Keynote.
The rumors were loud and clear and once again proved to be right, we now have a revamped and a better than ever Gaming Experience now on Android thanks to the new Gaming Services. You can now challenge your friends for a game in real time, or continue your favorite game on the tablet after playing it on your smartphone initially and still have your scores and achievements intact and a lot more.
Let’s revisit all the new enhancements in the field of Gaming on Android.
Leader-boards and Achievements
Competing with our friends in various games will now finally suck a lot less. Play Game Services will bring unified leader boards and achievements center to various games. Interestingly, it be cross-compatible as well, so users will be able to compete with their friends or global players, irrespective of the devices they own (iOS, Android or the Web).
Play Game Services will be using Google+ integration, which also means that Facebook logins will no longer be required for finding your friends in games, which sucked a lot considering how badly Facebook has designed it. Google+ integration is a lot smoother and simpler process.
Real Time Match-Making
Perhaps the best part about Play Game Services is its real time matchmaking capability that will let users connect with each other for a multi player game without going through any cumbersome processes. For developers as well, this will make their lives much easier now as the implementation part will be taken care by the new SDK.
As a person who loves to fiddle around with custom firmwares on my Nexus 4, losing my progress in various games was a problem I had to frequently deal with. Sure Titanium Backup was always there to the rescue, but it was a bit cumbersome process.
Cloud Saving, the third major feature of Play Game Services solves this problem. It will provide developers with a simple and streamlined storage API to store save games and settings on the cloud.
The list of games that have added support for Play Game Services so far include:
- World of Goo
- Super Stickman Golf
- Modern Combat
- Beach Buggy Blitz
- Kingdom Rush
- ETERNITY WARRIORS 2
According to DroidGamers, Gameloft will be bringing this functionality to Dungeon Hunter 4 and Asphalt 7: Heat in the coming days as well.
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